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Pixar Art Challenge – Finalist and Honorable Mention

My entry for the 5th Pixar Art Challenge made it to an “Honorable Mention” and that fills me with great pride!

The Woodville Asset was delivered untextured and without any UVs by Pixar. The rest was done solely in Houdini by me, except for some assets like the luggage, the balloon and the trees.

Texturing in Substance Painter. Post in Nuke.

Around 150 hours beside my daily work and my family were a tough ride, but I learned a lot and had great fun on top of that.

And as usual I could blindly count on Houdini.

Here is the winner page:

https://renderman.pixar.com/news/renderman-woodville-art-challenge-final-results

Concept by Vasylina Holod. Model by Alex Shilt © Disney / Pixar – RenderMan “Woodville” Art Challenge

The BMW X3 Studio

The very new BMW X3. Thanks to my great team. We produced over 90 images in total. Here is an excerpt of my work.

Rolls Royce Dawn – Configurator

Finally public!

For the launch of the new Rolls-Royce Dawn a completely refurbished look was done for the use in the configurator. I was on board the whole process along and did look- and workflow development. Here some excerpts of the possibilities.

If you want to configure it yourself:

Rolls-Royce Konfigurator